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Activity 1: Creating an audio library:
  1. See the images in Handout 01 and identify the various devices could be used to record the audio.

  2. Record various sounds/ audio/ music in and around classroom environment (like clapping, laughing, talking to each other, a joke, mimicry about somebody or something, any informal conversation or arguments, reading a text from their book etc) using a mobile/ audio recorder. Also save the audio file in the same device (Refer Handout 02).

  3. Create audio library by transferring the recorded audio files from different devices to computers in an editable format and organise the files in folders and subfolders (Refer Handout 03) .

 

Activity 2: Creating an audio story:

(Follow the instructions in Handout 04 and unzip the audacity manual for using audacity help offline. Check whether the audacity version being used is already dynamically linked  with MP3 encoding and FFmpeg system libraries. If not, install Lame encoder before the session for exporting the audio files in MP3 format in audacity (Refer  Handout 05))

  1. Show Audacity as one of tool that can be used to record audio and take a tour on its interface (Refer Handout 06).

  2. Demonstrate recording a sample story (Refer Handout 07) using audacity (Refer Handout 08) and also explain the following:

  • Sound settings for recording and playing back audio files

  • Audio file formats supported by audacity

  • Saving the project

  1. Show playing audio files of all formats using different media players (Refer Handout 09).



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